Patch Notes


Major Changes:

- Added a short intro to the game

- Added a "tutorial" room that can be accessed at any time (Has information about game mechanics, classes, and tips)

- Added a new area and quest to go with it

- Changed the battle layout to VisuStella's side view battler (Not sure if I'll keep it since I haven't tested with it too much. It's got some things I like and some I don't)

                       Skill rebalances:

- All classes now start with 2 or 3 skills

- Offensive skills now lock that character out of acting again that turn (auto attacks and buffs dont trigger this)

- Added 4 new Archer skills and rebalanced

- Added 3 new Rogue skills and rebalanced, fixed an issue with some skills doing 0 damage

- Added 2 new Offensive Enchanter skills and rebalanced

- Adjusted some of Fighters skills (one of them caused a crash)

- Nerfed Knight class a bit (They were doing too much damage while being too tanky)

- All classes no longer have skills that are locked behind a level requirement (they are now locked behind requiring another skill first). 

- Skills now say how long they last in their description (let me know if one doesn't


Minor Changes:

- Adjusted the text for skills, items, weapons, armor, and accessories to utilize the extra space in their text boxes.

- Followers now appear in town, but don't appear when indoors.

- Some followers now have an option to recruit them rather than them automatically joining.

- NPC's now appear in SeaSide when starting the game rather than them only appearing once you visited the world map once.

- All followers (except for Headass, Gail, & Synstara) now start at level 2

- You now start with 150 gold

- game now starts at master volume of 30 instead of 10.

- Weapons now say when their attack type gets changed and any bonuses they get

- Added 1 new follower (Now there's an even number and there wasn't a celestial follower before)

- Dead party members now receive 33% experience rather than 0

- Some other small changes either I forgot about or aren't worth mentioning.

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